> Tascii - ASCII Level Editor


So i'm working on my new PICO-8 game and i'm using ascii (rogue/nethack) type of level structure, which my code then converts to sprite based graphics on level load. Its not a big routine or complex, i set up a "legend" table, which co-relates each ASCII character to a sprite index and add those to the map in order. Nothing really fancy.

But as i started working on my levels, i noticed that none of the ASCII Level editors that i could find allowed me to copy the level inside an c-array or lua table, or similar. So i did what anyone would do, i decided to code my own level editor to use on this mini-game. It is very simple, specially on the interface, because the idea is to use to quickly design levels and export it to my game. You can drag the mouse to paint characters, and you can just press a key to change the "current tile" (aka the character) you're putting on the grid. All very quick and simple. But it works. Now i can focus on what is important, making the levels and finishing this game, hopefully on the next week or two.

You can use Tascii here: http://tibone.itch.io/tascii


and get the code here: https://github.com/jflores82/tascii